Mathematical Modeling Education Using an Online Serious Game

Singgih, Ivan Kristianto and Ferdinand, Friska Natalia (2020) Mathematical Modeling Education Using an Online Serious Game. In: 5th International Conference on New Media Studies, 9-11 Oct. 2019, Bali, Indonesia.

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Abstract

Many researchers in operations research field develop mathematical models and heuristic algorithms for solving real problems, e.g., scheduling, vehicle routing, facility layout, etc. It is common to develop methods that can guarantee to obtain good solutions within an acceptable (short) computational time. In our study, a conceptual online game is developed for supporting students that learn the mathematical modeling and heuristic algorithm development. Participants of the game are given various simple until difficult optimization problems that must be solved. The players are given scores based on the solution quality and computational time of their proposed methods. The game stores each player's model and algorithm that are shared between participants at the end of a game session to allow all participants to improve their problem-solving capabilities.

Item Type: Conference or Workshop Item (Paper)
Keywords: algorithm , heuristic , mathematical model , online , serious game
Subjects: 000 Computer Science, Information and General Works > 000 Computer Science, Knowledge and Systems
000 Computer Science, Information and General Works > 000 Computer Science, Knowledge and Systems > 004 Computer Science, Data Processing, Hardware
Divisions: Faculty of Engineering & Informatics > Information System
Depositing User: Administrator UMN Library
Date Deposited: 24 Nov 2021 15:53
Last Modified: 29 Jun 2022 03:12
URI: https://kc.umn.ac.id/id/eprint/19268

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