The Application of Binaural System on Virtual Reality Technology Through the Animation of Wayang Kulit Yogyakarta Performance

Obadiah, Jason (2021) The Application of Binaural System on Virtual Reality Technology Through the Animation of Wayang Kulit Yogyakarta Performance. In: The Conference Proceeding of International Moving Image Cultures Conference (IMOVICCON), Tangerang.

Full text not available from this repository.

Abstract

Binaural system is an audio technology which relatively easy to apply these days. This was due to the growth in technology developments of the audio recording system. The application of this system is not well known in Indonesia. This was aligned with public assumption where Wayang Kulit performance are one of many unappreciated forms of arts in Indonesia. The main problem that occurred is that whether the binaural system conjoined with the Virtual Reality (VR) System can make the public more appreciate the art form of Indonesian Wayang Kulit. By using the theory of perception conjoin with the binaural technology, it can be assumed that the audience can have a new experience from the performance through the VR thus elevating their appreciation for the art itself. This research will be divided into three stages. The first stage focused on the application of the binaural system on Wayang Kulit Animation through VR system. The second stage will focus on the product assessment whether it can elevate the appreciation of the audience for the art itself. The third stage will focus on applying the binaural system on other Indonesian art form. This year, the research will begin at the first stage.

Item Type: Conference or Workshop Item (Paper)
Subjects: 700 Arts and Recreation > 770 Photography, Computer Art, Film, Video
Divisions: Faculty of Art & Design > Film & Animation
Depositing User: mr admin umn
Date Deposited: 16 Dec 2021 13:39
Last Modified: 16 Dec 2021 13:39
URI: https://kc.umn.ac.id/id/eprint/19722

Actions (login required)

View Item View Item