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Battle scene : 2d and 3d animation techniques analysis in “the rebuild of evangelion”

Arby, Sella (2016) Battle scene : 2d and 3d animation techniques analysis in “the rebuild of evangelion”. In: ADADA 2016 14TH International Conference for Asia Digital Art and Design, Bali 1-3 November 2016.

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This paper studies the remake of Japan’s 2D animation series Neon Genesis Evangelion to tetralogy OVAs, The Rebuild of Evangelion, that uses 3D animation technique. Japan itself has already known for it’s 2D animation called Anime. 3D animation nowadays can produce and now needed to visualize a better animation film, rather than only using 2D animation techniques. Since 2D animation and 3D animation techniques have pros and cons, The Rebuild of Evangelion film utilize the excellences in both techniques. As a matter of fact, the animation for The Rebuild of Evangelion are remake from anime series Neon Genesis Evangelion, by adding some new scenes but not making a whole new movie. This paper solely written to learn about how technologies has major role in developing animation films, with a better or more representative visual for The Rebuild of Evangelion. This study focuses in battle scene’s aesthetic visual in the first movie of the tetralogy OVAs of The Rebuild of Evangelion, Evangelion 1.0: You Are (Not) Alone, since battle scene has it’s own complicity which required both 2D and 3D techniques, and how technologies can optimize the visual far better for audience.

Item Type: Conference or Workshop Item (Paper)
Uncontrolled Keywords: anime, aesthetic, 2D animation, 3D animation, battle scene.
Subjects: N Fine Arts > NC Drawing Design Illustration
N Fine Arts > NC Drawing Design Illustration > NC996 Animation
Divisions: Universitas Multimedia Nusantara
Depositing User: mr admin umn
Date Deposited: 15 Mar 2018 07:19
Last Modified: 15 Mar 2018 07:19

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