⭐ Tay, Bryan (2022) Stock Gamification on Improving Financial Literacy for Generation Z in Universitas Multimedia Nusantara. Internship Report, Universitas Multimedia Nusantara.
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| Item Type: | Technical Report (Internship Report) |
|---|---|
| Creators: | Tay, Bryan (00000029925) |
| Contributors: | Kurniasari, Florentina (0314047401) |
| Subjects: | 600 Technology (Applied Sciences) > 650 Management and Public Relations |
| Sustainable Development Goals: | Goal 04. Ensure inclusive and equitable quality education and promote lifelong learning Goal 08. Promote sustained, inclusive and sustainable economic growth, full and productive employment and work for all |
| Divisions: | Faculty of Business > Management |
| Date Deposited: | 26 Aug 2022 06:43 |
| URI: | https://kc.umn.ac.id/id/eprint/21375 |
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