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Bokhari, Dean (2023) Book Summary How to Win Friends and Influence People by Dale Carnegie. Book Summary How to Win Friends and Influence People by Dale Carnegie.
Lestari, Elissa Dwi (2015) The Role of Virtual Collaboration and Social Capital In the Development of New Products (Case Study: Use of Yammer in XYZ Company). APMBA (Asia Pacific Management and Business Application), 4 (2). ISSN 2615-2010
Grady, Laurensius (2016) Perancangan buku interaktif untuk anak usia 8-9 tahun tentang pengenalan organ tubuh manusia. Bachelor Thesis thesis, Universitas Multimedia Nusantara.
Hartine, Nia (2018) perancangan visual kampanye sosial mengubah pandangan masyarakat menolak vaksin. Bachelor Thesis thesis, Universitas Multimedia Nusantara.
Hermawan, Shannon (2016) Kohesivitas kelompok dalam komunitas Harley davidson club Indonesia chapter Tangerang. Bachelor Thesis thesis, Universitas Multimedia Nusantara.
Limardjo, Rebeca Joy (2018) Pemaknaan Kelompok Homoseksual Terhadap Lembaga Perkawinan. Bachelor Thesis thesis, Universitas Multimedia Nusantara.
Maria, Stefanie (2018) perancangan storytelling dalam visual novel interaktif adaptasi cerita rakyat panji semirang. Bachelor Thesis thesis, Universitas Multimedia Nusantara.
Richard Sulaiman, Sean (2021) Peranan Account Executive di Artee Group. Internship thesis, Universitas Multimedia Nusantara.
Suyanto, Jessica Nathania (2019) perancangan buku interaktif mengenai P3K dasar sebagai media pembelajaran anak. Bachelor Thesis thesis, Universitas Multimedia Nusantara.
Umar, M. Taufiq (2016) Perancangan Media Interaktif Tuntunan Doa Harian Anak Muslim. Bachelor Thesis thesis, Universitas Multimedia Nusantara.
Valentino, Bilga (2017) Perancangan buku interaktif tentang burung khas di indonesia. Bachelor Thesis thesis, Universitas Multimedia Nusantara.