Items where Subject is "700 Arts and Recreation > 700 Arts > 704 Special topics in fine and decorative arts"

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Number of items at this level: 44.

A

Alfatih, Gema Suci (2012) Mendesain motif batik betawi sebagai tambahan investasi budaya. Bachelor Thesis thesis, Universitas Multimedia Nusantara.

Anno, Pratisara Adhi Dasa (2018) perancangan typeface latin adaptasi dari aksara batak mandailing. Bachelor Thesis thesis, Universitas Multimedia Nusantara.

Aryandha Pratama, Nico (2016) Perancangan sign system alun-alun ahmad yani kota tangerang. Bachelor Thesis thesis, Universitas Multimedia Nusantara.

B

Boleng, Yoseph Brillian Casandre (2018) penerapan teknik dokumenter observasional dalam film dokumenter rumah terakhir. Bachelor Thesis thesis, Universitas Multimedia Nusantara.

C

CewPutra, William Surya (2018) perancangan kampanye sosial mencegah gangguan pendengaran akibat serumen prop pada anak sekolah dasar. Bachelor Thesis thesis, Universitas Multimedia Nusantara.

D

Dadoali, David Garibaldie (2016) Perancangan ulang website perusahaan desain grafis katapel. Bachelor Thesis thesis, Universitas Multimedia Nusantara.

Djayanti, Kris Dwi (2016) Perancangan Karakter Bergaya Modernist Pada Motion Comic "Sirup Manis Sofia". Bachelor Thesis thesis, Universitas Multimedia Nusantara.

E

Elizabeth, Janet (2019) Penerapan Konsep "Silence" dan "Soundscape" untuk Menggambarkan Kondisi Karakter Utama dalam Film "Fajar". Bachelor Thesis thesis, Universitas Multimedia Nusantara.

F

Farandy, Ray (2015) Perancangan sign system pada museum bank mandiri. Bachelor Thesis thesis, Universitas Multimedia Nusantara.

Foustine, Maisie (2019) Perancangan Buku Informasi Wisata Kota Pontianak. Bachelor Thesis thesis, Universitas Multimedia Nusantara.

G

Gosal, Clara Vipassana (2017) Teknik kolaborasi sutradara dan aktor dalam pembentukan karakter film pendek “last dinner”. Bachelor Thesis thesis, Universitas Multimedia Nusantara.

Gulliano, Billy (2018) Desain tokoh pada video musik Ran “dekat di hati” versi redshift remix menggunakan gaya gambar manga. Bachelor Thesis thesis, Universitas Multimedia Nusantara.

Gunardi, Vanya (2018) perancangan buku tentang seni sulam sumatera barat. Bachelor Thesis thesis, Universitas Multimedia Nusantara.

H

Handoko, Eunike Indriyani (2012) Pengaplikasian Digital Visual Efek dalam Sebuah Live-Action Movie. Bachelor Thesis thesis, Universitas Multimedia Nusantara.

I

Ito, Akinori and Watanabe, Kengo and Kuroda, Genki and Ito, Ken'ichiro (2016) Development the interactive tonality blending system and artworks. In: ADADA 2016 14TH International Conference for Asia Digital Art and Design, Bali 1-3 November 2016.

Ivan, Ivan and Alfian, Erwin (2016) Perancangan Typeface Latin Wicaksana Adaptasi Dari Aksara Jawa. Ultimart: Jurnal Komunikasi Visual, 9 (2). ISSN 1979-0716

K

Kartika, Joanna (2018) perancangan tentang kamus gaul dalam bahasa isyarat. Bachelor Thesis thesis, Universitas Multimedia Nusantara.

Khrista, Areta Selena (2017) Perancangan aplikasi renungan harian remaja kristen. Bachelor Thesis thesis, Universitas Multimedia Nusantara.

Kim, Suzung and Kim, Junghwan (2016) ADADA 2016 14TH international Conference for Asia Digital Art and Design Association - A Study on Graphic Pattern Software. In: ADADA 2016 14TH International Conference for Asia Digital Art and Design, Bali 1-3 November 2016.

L

Lee, Hyero and Chung, Seungmin (2016) Observation with hearts and hands. In: ADADA 2016 14TH International Conference for Asia Digital Art and Design, Bali 1-3 November 2016.

Lo, Sofia (2019) Penerapan teori psikologi pengembangan identitas terhadap struktur cerita skenario film panjang ellora. Bachelor Thesis thesis, Universitas Multimedia Nusantara.

Lukmanto, Christine (2013) Desain dan Visualisasi Karakter 3D Dalam Film Animasi “the last pandora”. Bachelor Thesis thesis, Universitas Multimedia Nusantara.

M

Martyastiadi, Yusup Sigit (2019) Estetika Interaksi dalam Game Perkembangan Teknologi dan Pengalaman Bermainnya. In: Gladi Nalar - Global Lokal dalam Riset Seni.

Masyhudi, Imamul and Budiargo, Kresnawan (2021) Perancangan Motif Khas Tasikmalaya Pada Decoupage Untuk Produk Dari Anyaman Pandan. Ultimart: Jurnal Komunikasi Visual, 14 (2). ISSN 1979-0716

Maweikere, Raymond Angelo (2016) Perancangan Karakter Mario Dalam Motion Comic "Mario : Dimarahi Ibu". Bachelor Thesis thesis, Universitas Multimedia Nusantara.

Meno, Taihei and Tsuruno, Reiji (2016) ADADA 2016 14TH international Conference for Asia Digital Art and Design Association - Local pressure correction model for position based fluids. In: ADADA 2016 14TH International Conference for Asia Digital Art and Design, Bali 1-3 November 2016.

Mulyoko, Hadriyandi (2019) Penerapan Genre Mockumentary dalam film "TINGGI". Bachelor Thesis thesis, Universitas Multimedia Nusantara.

N

Nishioka, Kotaro and Magatani, Koki and Ishida, Toshiki and Tomimatsu, Kiyoshi (2016) Kokyu: a non-contact sensing system with a scalable sphere for visualization breathing. In: ADADA 2016 14TH International Conference for Asia Digital Art and Design, Bali 1-3 November 2016.

Nurhasny, Annisa (2018) Perancangan visual tokoh berdasarkan shio Pada animasi berjudul “ivory black”. Bachelor Thesis thesis, Universitas Multimedia Nusantara.

P

Putri, Annisa Tiara (2018) perancangan ulang signage rumah sakit islam asshobirin tangerang. Bachelor Thesis thesis, Universitas Multimedia Nusantara.

R

Radifan, Basiruddin Syarifan (2015) Analisis dan perancangan aplikasi media komunikasi pada coffee shop berbasis android. Bachelor Thesis thesis, Universitas Multimedia Nusantara.

Rusli, Devira Widiana (2016) Peran produser dalam pengelolaan lokasi pembuatan corporate video perusahaan code.id. Bachelor Thesis thesis, Universitas Multimedia Nusantara.

S

Samuel, Kevin (2019) Peran Content Marketing Designer Dalam Strategic Marketing Dan Marketing Communication Di Pt United Tractors Pandu Engineering. Internship thesis, Universitas Multimedia Nusantara.

Sandrayani, Desy (2012) “Mendesain Logo": Menerapkan Metode Hermeneutika untuk Memahami Client Brie. Ultimart: Jurnal Komunikasi Visual, 5 (1). ISSN 1979-0716

Sanjaya Salim, Stefanni (2019) Peran Karakter sebagai Penggerak Plot dalam Film "Selamat Pagi, Malam". Bachelor Thesis thesis, Universitas Multimedia Nusantara.

Sattiawan, Sattiawan (2016) Kampanye Sosial Menumbuhkan Kesadaran Pengendara Motor Akan Hak Pejalan Kaki Di Terotoar. Bachelor Thesis thesis, Universitas Multimedia Nusantara.

Silitonga, Frida Sondang Marthauli (2015) Perancangan kampanye sosial untuk meningkatkan popularitas kain ulos batak. Bachelor Thesis thesis, Universitas Multimedia Nusantara.

Susanto, Bryan (2018) Perancangan Buku Ilustrasi Pengenalan Tari Merak untuk Anak 8-12 tahun. Bachelor Thesis thesis, Universitas Multimedia Nusantara.

T

Takayama, Joe (2016) Medallion: 3D-printed Wall Plaques based on Procedural Modeling. In: ADADA 2016 14TH international Conference for Asia Digital Art and Design Association.

Tan, Tan (2013) desain gui dan interaktivitas pada ilustrasi interaktif “ life at the freakshow”. Bachelor Thesis thesis, Universitas Multimedia Nusantara.

Tapiheru, Gamaliel (2013) Visualisasi emosi pada editing konseptor kamuflase. Bachelor Thesis thesis, Universitas Multimedia Nusantara.

W

Winata, Calvin (2014) Perancangan Sign System Gedung Kompas Gramedia Palmerah Barat. Bachelor Thesis thesis, Universitas Multimedia Nusantara.

X

Xaviera, Clara (2016) Perancangan Ulang Logo Restoran “SARIRASA”. Bachelor Thesis thesis, Universitas Multimedia Nusantara.

Y

Yekti, Bharoto and Wijaya, Fritz Malindo (2016) Modeling Plastic Replica of Alfred Russel Wallace’s Beetle Specimens. In: UNSPECIFIED.

This list was generated on Thu Nov 21 15:45:44 2024 +07.