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Bellani, Christina Anastasia (2018) Perancangan Tokoh Video Journalist dan Personifikasi Sosok Ilahiah dalam Film Animasi "(IM)mortal Theatre)". Bachelor Thesis thesis, Universitas Multimedia Nusantara.
Benaya, Amelia (2015) Perancangan aplikasi direktori desain grafis untuk mahasiswa desain grafis di tangerang. Bachelor Thesis thesis, Universitas Multimedia Nusantara.
Brahma, Adhreza (2017) Adaptasi Huruf Latin Dengan 3 Teknik Perancangan Huruf Pada Studi Kasus Karya Font Design. Ultimart: Jurnal Komunikasi Visual, 10 (2). ISSN 1979-0716
Budiawan, Hery and Martyastiadi, Yusup Sigit (2020) The Explanation of Life Experience Reflection as Ideas of Artistic Research. International Journal of Creative and Arts Studies, 7 (2). ISSN 2406-9760
Christiansen, Darren (2017) Perancangan sosialisasi mengenai bahaya perilaku multitasking terhadap kinerja mahasiswa dalam mengerjakan tugas. Bachelor Thesis thesis, Universtias Multimedia Nusantara.
Felix, Joshua (2017) Perancangan website sebagai media pembelajaran origami untuk terapi motorik halus bagi anak dengan down syndrome. Bachelor Thesis thesis, Universitas Multimedia Nusantara.
Feng, Zhipeng and Tomimatsu, Kiyoshi (2016) A Study of Digital Media Art Utilizing 2D Animation. In: ADADA 2016 14TH international Conference for Asia Digital Art and Design Association.
Gao, Shanghui and Ushiama, Taketoshi (2016) A Method for Automatic Generation of Pictorial Maps Using SNS. In: ADADA 2016 14TH international Conference for Asia Digital Art and Design Association.
Gunawan, Michael (2016) Perancangan visual mobile application mengelola keuangan untuk mahasiswa. Bachelor Thesis thesis, Universitas Multimedia Nusantara.
Haimes, Paul and Baba, Tetsuaki and Kushiyama, Kumiko (2016) Taifūrin: IoT sound installation as a typhoon warning system. In: ADADA 2016 14TH international Conference for Asia Digital Art and Design Association.
Herupuspita, Diah Cempaka Ekorini (2014) Perancangan Aplikasi Belajar Doa Sehari-hari Untuk Anak Usia 4-6 Tahun. Bachelor Thesis thesis, Universitas Multimedia Nusantara.
Ito, Akinori and Watanabe, Kengo and Kuroda, Genki and Ito, Ken'ichiro (2016) Development the interactive tonality blending system and artworks. In: ADADA 2016 14TH International Conference for Asia Digital Art and Design, Bali 1-3 November 2016.
Kalindra, Kevin (2015) Perancangan buku ilustrasi edukasi matematika untuk anak kelas 1 sd. Bachelor Thesis thesis, Universitas Multimedia Nusantara.
Kanke, Hiroyuki and Tsukamoto, Masahiko and Terada, Tsutomu (2016) A System for Generating Musical Score Indicating the Hitting Hand for Drum Performance. In: ADADA 2016 14TH international Conference for Asia Digital Art and Design Association.
Kyoung, Lee Su and Jin, Lee Yoo (2016) Study of the Types and Characteristics of Channel Shift of Omni Channel Service. In: ADADA 2016 14TH international Conference for Asia Digital Art and Design Association.
Lee, Hwa Jin and Ryoo, Han Young and Nam, Yang Hee (2016) ADADA 2016 14TH international Conference for Asia Digital Art and Design Association - Relationship between perceived value in Omni-Channel Shopping and repurchase intention. In: ADADA 2016 14TH international Conference for Asia Digital Art and Design Association.
Lee, Yoojin and Han, Seohui (2016) A Study on Classification of User Onboarding Factors Using Service Blueprint. In: ADADA 2016 14TH international Conference for Asia Digital Art and Design Association.
Likman, Victor (2013) Perancangan Media Interaktif untuk Pembelajaran Peribahasa Indonesia. Bachelor Thesis thesis, Universitas Multimedia Nusantara.
Magido, Mario (2015) Perancangan media instruksional digital perakitan dan percobaan ‘kit guru ipa’. Bachelor Thesis thesis, Universitas Multimedia Nusantara.
Mellisa, Caecilia (2017) Perancangan Media Pembelajaran Calistung Berbentuk Permainan Edukasi. Bachelor Thesis thesis, Universitas Multimedia Nusantara.
Muchtiarsyah, Dhea Mutiarafitri (2011) Pengujian Teknik Object Tracking dan Kalibrasi dalam Program PixelFarm PFTrack Ketika Terjadi Motion Blur dan Features yang Tidak Terdeteksi. Bachelor Thesis thesis, Universitas Multimedia Nusantara.
Nishioka, Kotaro and Magatani, Koki and Ishida, Toshiki and Tomimatsu, Kiyoshi (2016) Kokyu: a non-contact sensing system with a scalable sphere for visualization breathing. In: ADADA 2016 14TH International Conference for Asia Digital Art and Design, Bali 1-3 November 2016.
Noventra, Oktavianus Arya (2017) Perancangan Visual Effect Film Animasi 3d Insignia. Bachelor Thesis thesis, Universitas Multimedia Nusantara.
Oktaviana, Oktaviana (2017) Perancangan Buku Panduan Tata Cara Sembahyang Di Klenteng. Bachelor Thesis thesis, Universitas Multimedia Nusantara.
Putra, Mario (2014) Pembuatan kampanye visual program konservasi, edukasi, dan petualangan situgunung park. Bachelor Thesis thesis, Universitas Multimedia Nusantara.
Rahardjo, Fransisca Retno Setyowati (2013) Posisi Karya Rupa Pada Pameran Ilustrasi Cerpen Kompas Dalam Seni Rupa Kontemporer Indonesia. Ultimart: Jurnal Komunikasi Visual, 6 (1). ISSN 1979-0716
Rahardjo, Fransisca Retno Setyowati and Damajanti, Irma (2013) Kajian Hipersemiotika Pada Karya Fotografi Kontemporer Jim Allen Abel “INDONESIA UNIFORM”. Ultimart: Jurnal Komunikasi Visual, 6 (2). ISSN 1979-0716
Rizaldi, Mohammad (2012) Evaluasi Karakteristik Nilai Sikap Mahasiswa Foundation Year DKV Fakultas Seni dan Desain UMN. Ultimart: Jurnal Komunikasi Visual, 5 (2). ISSN 1979-0716
Rizkavirwan, Darfi (2016) Visual Persuasion on Bukalapak.com Online Video Advertisement. In: ADADA 2016 14TH international Conference for Asia Digital Art and Design Association.
Rumochoy, Priscilia Frilia (2017) Pengaruh Konflik Terhadap Perkembangan Karakter Utama Dalam Penulisan Naskah Film Panjang Momipih. Bachelor Thesis thesis, Universitas Multimedia Nusantara.
Saburo, Hirano and Akiko, Ochi (2016) Development and case study of a sensor platform system formedia art and live performance using wireless. In: ADADA 2016 14TH international Conference for Asia Digital Art and Design Association.
Shaffa, Kamilia (2023) A Social Campaign Regarding The Prevention of Child Marriage in West Java. Bachelor Thesis thesis, Universitas Multimedia Nusantara.
Swabawa, Glory Amadea (2017) Perancangan Identitas Visual Indonesian Humanity Foundation. Bachelor Thesis thesis, Universitas Multimedia Nusantara.
Takayama, Joe (2016) Medallion: 3D-printed Wall Plaques based on Procedural Modeling. In: ADADA 2016 14TH international Conference for Asia Digital Art and Design Association.
Tsuruno, Sachiko and Tomimatsu, Tomimatsu,Kiyoshi (2016) ADADA 2016 14TH international Conference for Asia Digital Art and Design Association - Perception of impossible figures focusing on inconsistent rectangles. In: ADADA 2016 14TH international Conference for Asia Digital Art and Design Association.
Umar, Iqbal Maimun and Kawulur, Joni Nur Budi (2022) Perancangan Buku Interaktif Digital Edukasi Rambu Untuk Anak Usia Dini. Ultimart: Jurnal Komunikasi Visual, 15 (1). 90 -106. ISSN 1979-0716
Widharma, Fransiska (2015) Perancangan multimedia interaktif soal cerita matematika untuk anak kelas 1 sekolah dasar kurikulum internasional. Bachelor Thesis thesis, Universitas Multimedia Nusantara.
Widya, Leonardo Adi Dharma (2013) Grounded Theory sebagai Metode Riset “Realitas Tertambah” di Museum Fatahillah. Jurnal Rekayasa Elektrika, 10 (4). ISSN 2252-620X
Yokoo, Makoto (2016) Unistroke gesture on theeye tracking system. In: ADADA 2016 14TH International Conference for Asia Digital Art and Design, Bali 1-3 November 2016.
You-jin, Kim and Hyoung-eun, Park and Chul-gun, You (2016) A Study on Virtual Reality Storytelling by Story Authoring Tool Algorithm. In: ADADA 2016 14TH international Conference for Asia Digital Art and Design Association.