DEVELOPING HYBRID MEDIA INSTALLATION GAME IN TAMAN GAJAH TUNGGAL

Tjandra, Agatha Maisie (2020) DEVELOPING HYBRID MEDIA INSTALLATION GAME IN TAMAN GAJAH TUNGGAL. Ultimart: Jurnal Komunikasi Visual, 13 (1). ISSN 1979-0716

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Abstract

In the recent five years, City parks have been developing rapidly in urban cities in Indonesia. Built in 2007, Taman Gajah Tunggal is one of the city parks located in Tangerang. This park is situated at The Center of Tangerang City on the edge of Cisadane River. Like many public spaces in Indonesia, this park has littering issues by visitors’ lack of care. This re-search is offered to develop social marketing by using a digital game for gaining awareness of Taman Gajah Tunggal’s visitors age 17-30 years old about littering issues. This paper focused on developing the prototyping process in iteration design method by using a digital game to suggest possibilities design for future development interactive installation design in public space which can bring a new experience.

Item Type: Article
Subjects: 000 Computer Science, Information and General Works > 000 Computer Science, Knowledge and Systems > 000 Computer Science, Information and General Works
700 Arts and Recreation > 790 Outline of Sports, Games and Entertainment
Divisions: Faculty of Art & Design > Visual Communication Design
Depositing User: Administrator UMN Library
Date Deposited: 01 Nov 2021 08:23
Last Modified: 01 Nov 2021 08:23
URI: https://kc.umn.ac.id/id/eprint/18961

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