Serious Game for Blockchain Education Purposes (using Proof-of-Work Consensus of Bitcoin)

Oktian, Yustus Eko and Singgih, Ivan Kristianto and Ferdinand, Friska Natalia (2020) Serious Game for Blockchain Education Purposes (using Proof-of-Work Consensus of Bitcoin). In: 5th International Conference on New Media Studies, 9-11 Oct. 2019, Bali, Indonesia.

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Abstract

The blockchain-based system is widely being studied and implemented for dealing with various real problems from securing money transactions, data sharing in healthcare, and supply chain in businesses. In this study, we study a conceptual framework of a serious game for teaching how the mining process occurs in the blockchain using the proof-of-work consensus. The purpose of this game is to educate blockchain newcomers or developers the importance of mining within a short time, how the consensus works, the increasing problem complexity, and how coins can be obtained as the result of the mining. We believe that this conceptual game can contribute to the development of blockchain technology in general.

Item Type: Conference or Workshop Item (Paper)
Keywords: Blockchain , Education , Bitcoin , Data mining , Peer-to-peer computing
Subjects: 000 Computer Science, Information and General Works > 000 Computer Science, Knowledge and Systems > 006 Special Computer Methods
300 Social Sciences > 330 Economics > 332 Financial Economics (Shares, Investment) > 332.4 Money
300 Social Sciences > 370 Education > 370 Education
Divisions: Faculty of Engineering & Informatics > Information System
Depositing User: Administrator UMN Library
Date Deposited: 23 Nov 2021 05:09
Last Modified: 27 Jan 2022 14:17
URI: https://kc.umn.ac.id/id/eprint/19251

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