Winata, Yovandri (2019) Perancangan Tokoh Menggunakan Gaya Gambar Semi Realistis di dalam Film Animasi 2D "Mencetak Mimpi". Bachelor Thesis thesis, Universitas Multimedia Nusantara.
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Abstract
Animasi adalah rangkaian gambar yang atau objek yang digerakkan sehingga menciptakan efek seakan-akan gambar atau objek tersebut bergerak. Animasi juga berhubungan erat dengan karakter, karena karakter merupakan salah satu elemen yang memiliki peranan penting dalam menyampaikan sebuah jalan cerita dari sebuah film, oleh karena itu karakter menjadi salah satu kunci utama dalam menyukseskan sebuah film, terutama film animasi. Dalam hal ini penulis ingin merancang karakter dari ras jawa. Ras Jawa sendiri memiliki ciri fisik yang hampir sama dengan orang dari Vietnam dan daerah sekitarnya, yaitu berambut lurus, kulit kuning hingga sawo matang, dan berbulu badan sedikit.
Item Type: | Thesis (Bachelor Thesis) |
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Keywords: | Animasi, Karakter, Ras Jawa |
Subjects: | 700 Arts and Recreation > 740 Graphic Arts and Decorative Arts > 741 Drawing and drawings (Incl. cartoons, animations, comics, graphic novels and caricatures) 700 Arts and Recreation > 740 Graphic Arts and Decorative Arts > 741 Drawing and drawings (Incl. cartoons, animations, comics, graphic novels and caricatures) > 741.6 Graphic Design, Illustration 700 Arts and Recreation > 770 Photography, Computer Art, Film, Video > 777 Cinematography (Incl. Animation Film / Movie; Animated cartoons) |
Divisions: | Faculty of Art & Design > Film & Animation |
SWORD Depositor: | Administrator UMN Library |
Depositing User: | Administrator UMN Library |
Date Deposited: | 04 Dec 2019 04:33 |
Last Modified: | 20 Oct 2023 00:00 |
URI: | https://kc.umn.ac.id/id/eprint/10807 |
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