Renaldy, Benyamin Jordie (2020) Implementasi Algoritma Perlin Noise dalam Pembuatan Game Environment Berdasarkan Seed Generation Berbasis Unity. Bachelor Thesis thesis, Universitas Multimedia Nusantara.
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Item Type: | Thesis (Bachelor Thesis) |
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Subjects: | 000 Computer Science, Information and General Works > 000 Computer Science, Knowledge and Systems > 005 Computer Programming > 005.2 Programming for Specific Computers, Algorithm, HTML, PHP, java, C++ |
Divisions: | Faculty of Engineering & Informatics > Information System |
SWORD Depositor: | Administrator UMN Library |
Depositing User: | Administrator UMN Library |
Date Deposited: | 31 May 2021 05:27 |
Last Modified: | 03 Aug 2023 00:44 |
URI: | https://kc.umn.ac.id/id/eprint/13304 |
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