Hansun, Seng (2014) Rancang Bangun Permainan Interaktif dengan Scratch. Ultimatics : Jurnal Teknik Informatika, 6 (1). ISSN 2085-4552
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Official URL: https://ejournals.umn.ac.id/index.php/TI/article/v...
Abstract
Scratch is a programming language and an online community where people can program and share interactive media, such as stories, games, and animation. In this paper, the author tries to use Scratch in designing and building an interactive game, called Swimming Fish. The project has been done completely and shared to all people through Scratch website.
Item Type: | Article |
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Subjects: | 000 Computer Science, Information and General Works > 000 Computer Science, Knowledge and Systems > 003 Systems (Computer Modeling and Simulation) |
Divisions: | Faculty of Engineering & Informatics > Informatics |
Depositing User: | Administrator UMN Library |
Date Deposited: | 21 Oct 2021 01:58 |
Last Modified: | 21 Oct 2021 01:58 |
URI: | https://kc.umn.ac.id/id/eprint/18904 |
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