Rancang Bangun Permainan Interaktif dengan Scratch

Hansun, Seng (2014) Rancang Bangun Permainan Interaktif dengan Scratch. Ultimatics : Jurnal Teknik Informatika, 6 (1). ISSN 2085-4552

Full text not available from this repository.

Abstract

Scratch is a programming language and an online community where people can program and share interactive media, such as stories, games, and animation. In this paper, the author tries to use Scratch in designing and building an interactive game, called Swimming Fish. The project has been done completely and shared to all people through Scratch website.

Item Type: Article
Subjects: 000 Computer Science, Information and General Works > 000 Computer Science, Knowledge and Systems > 003 Systems (Computer Modeling and Simulation)
Divisions: Faculty of Engineering & Informatics > Informatics
Depositing User: Administrator UMN Library
Date Deposited: 21 Oct 2021 01:58
Last Modified: 21 Oct 2021 01:58
URI: https://kc.umn.ac.id/id/eprint/18904

Actions (login required)

View Item View Item