Adis, Fransisca and Widiastomo, Yohanes Merci (2016) Designing Emotion Of Characters By Referencing From Facs In Short Animated Film “RANA”. Ultimart: Jurnal Komunikasi Visual, 9 (2). ISSN 1979-0716
Full text not available from this repository.Abstract
Facial expression is one of some aspects that can deliver story and character’s emotion in 3D animation. To achieve that, we need to plan the character facial from very beginning of the production. At early stage, the character designer need to think about the expression after theu done the character design. Rigger need to create a flexible rigging to achieve the design. Animator can get the clear picture how they animate the facial. Facial Action Coding System (FACS) that originally developed by Carl-Herman Hjortsjo and adopted by Paul Ekman and Wallace V. can be used to identify emotion in a person generally. This paper is going to explain how the Writer use FACS to help designing the facial expression in 3D characters. FACS will be used to determine the basic characteristic of basic shapes of the face when show emotions, while compare with actual face reference.
Item Type: | Article |
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Subjects: | 700 Arts and Recreation > 770 Photography, Computer Art, Film, Video |
Divisions: | Faculty of Art & Design > Film & Animation |
Depositing User: | Administrator UMN Library |
Date Deposited: | 16 Dec 2021 13:12 |
Last Modified: | 16 Dec 2021 13:12 |
URI: | https://kc.umn.ac.id/id/eprint/19707 |
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