⭐ Sentani, Fransisca Irene (2022) Perancangan Buku Cerita Interaktif Mengenai Cara Menghadapi Kesepian bagi Usia 18-23 tahun. Bachelor Thesis, Universitas Multimedia Nusantara.
|
Text
HALAMAN_AWAL.pdf Restricted to Registered users only Available under License Creative Commons Attribution Non-commercial Share Alike. Download (3MB) |
||
|
Text
DAFTAR_PUSTAKA.pdf Restricted to Registered users only Available under License Creative Commons Attribution Non-commercial Share Alike. Download (542kB) |
||
|
Text
BAB_I.pdf Available under License Creative Commons Attribution Non-commercial Share Alike. Download (714kB) | Preview |
|
|
Text
BAB_II.pdf Available under License Creative Commons Attribution Non-commercial Share Alike. Download (6MB) | Preview |
|
|
Text
BAB_III.pdf Restricted to Registered users only Available under License Creative Commons Attribution Non-commercial Share Alike. Download (2MB) |
||
|
Text
BAB_IV.pdf Restricted to Registered users only Available under License Creative Commons Attribution Non-commercial Share Alike. Download (10MB) |
||
|
Text
BAB_V.pdf Restricted to Registered users only Available under License Creative Commons Attribution Non-commercial Share Alike. Download (767kB) |
||
|
Text
LAMPIRAN.pdf Restricted to Registered users only Available under License Creative Commons Attribution Non-commercial Share Alike. Download (4MB) |
Abstract
Kesepian dapat menyerang siapa saja dan kesepian meningkat di seluruh dunia. Era modern membuat tiap individu memiliki kesibukan masing- masing dan tidak punya waktu satu sama lain. Kesepian dapat menyebabkan penurunan mental dan fisik yang jika tidak diatasi berdampak panjang. Mengatasi masalah kesepian maka dibuat media interaktif sebagai media bagi individu yang kesepian agar bisa membantu menghadapi kesepian.
| Item Type: | Thesis (Bachelor Thesis) |
|---|---|
| Creators: | Sentani, Fransisca Irene (00000014479) |
| Contributors: | Violeta, Ken Natasha |
| Keywords: | Kesepian, mental, fisik, media interaktif. vi Perancangan Media Interaktif mengenai Bahaya Kesepian, Fransisca Irene Sentani, Universitas Multimedia Nusantara |
| Subjects: | 000 Computer Science, Information and General Works > 000 Computer Science, Knowledge and Systems > 002 The book (writing, libraries, and book-related topics) 700 Arts and Recreation > 740 Graphic Arts and Decorative Arts > 741 Drawing and drawings (Incl. cartoons, animations, comics, graphic novels and caricatures) > 741.6 Graphic Design, Illustration |
| Sustainable Development Goals: | Goal 03. Ensure healthy lives and promote well-being Goal 04. Ensure inclusive and equitable quality education and promote lifelong learning |
| Divisions: | Faculty of Art & Design > Visual Communication Design |
| Date Deposited: | 17 Nov 2022 08:53 |
| URI: | https://kc.umn.ac.id/id/eprint/19874 |
Actions (login required)
![]() |
View Item |
