Perancangan Aset Game 2D di Anoman Studio

Puspita Dewi, Natashya (2020) Perancangan Aset Game 2D di Anoman Studio. Internship thesis, Universitas Multimedia Nusantara.

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Abstract

Praktik Kerja Magang merupakan salah satu mata kuliah wajib dan syarat kelulusan mahasiswa Universitas Multimedia Nusantara. Dalam praktik kerja magang, mahasiswa didorong untuk menerapkan ilmu yang telah dipelajari di universitas secara langsung ke dunia kerja, sembari menambah wawasan dan pengalaman di dunia kerja. Penulis mendapat kesempatan melaksanakan praktik kerja magang di Anoman Studio sebagai intern selama sekitar 2 bulan. Selama praktik kerja magang, penulis dipercayakan untuk mengerjakan aset 2D game dan juga project independen dibawah bimbingan Project Manager. Project utama yang dikerjakan oleh penulis adalah pembuatan aset interactive comic. Dalam pengerjaan project penulis melakukan tahapan concepting, sketch, dan digitalization. Selama praktik kerja magang, penulis mengalami beberapa kendala baik secara internal maupun eksternal, seperti kurang disiplin dan pandemi COVID-19, yang dapat diatasi dengan bantuan rekan kerja, bimbingan supervisor lapangan, dan kegiatan magang dapat diselesaikan dengan lancar.

Item Type: Thesis (Internship)
Keywords: Praktik Magang, Intern, Komik Interaktif, Aset 2D
Subjects: 700 Arts and Recreation > 740 Graphic Arts and Decorative Arts > 741 Drawing and drawings (Incl. cartoons, animations, comics, graphic novels and caricatures) > 741.6 Graphic Design, Illustration
700 Arts and Recreation > 770 Photography, Computer Art, Film, Video > 771 Techniques and Procedures of Photography > 771.1 Studios, Laboratories, Darkrooms
700 Arts and Recreation > 790 Outline of Sports, Games and Entertainment
Divisions: Faculty of Art & Design > Visual Communication Design
SWORD Depositor: Administrator UMN Library
Depositing User: Administrator UMN Library
Date Deposited: 05 Dec 2020 04:10
Last Modified: 06 Oct 2023 00:27
URI: https://kc.umn.ac.id/id/eprint/13745

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