Roselini, Roselini (2021) Peran 3D Environment Modeling dan Texturing Artist dalam Studio Game Mosmoss Studio. Internship thesis, Universitas Multimedia Nusantara.
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Abstract
Laporan magang ini ditulis berdasarkan pengalaman penulis yang melakukan program kerja magang pada Mosmoss Studio selama 320 jam. Hal ini dilatar belakangi oleh ketertarikan penulis terhadap peran 3D modeling artist dan adanya studio game di Indonesia yang bekerja pada bidang pembuatan aset untuk keperluan game yaitu Mosmoss Studio. Penulis menemukan banyak hal menarik seperti workflow industry yang sesungguhnya dengan cara kerja yang baru, lingkungan baru, pengalaman dan ilmu yang baru. Tetapi penulis juga mendapatkan kendala yang sebelumnya belum pernah penulis dapatkan. Hal tersebut penulis alami dengan adanya bantuan dari director dan para lead artist yang selalu bersedia membantu dan membimbing setiap prosesnya.
Item Type: | Thesis (Internship) |
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Keywords: | internship, Mosmoss Studio, 3D modeling artist, property modeling artist, environment artist |
Subjects: | 000 Computer Science, Information and General Works > 000 Computer Science, Knowledge and Systems > 006 Special Computer Methods > 006.6 Computer Graphics, 3D Graphics, Digital Video 700 Arts and Recreation > 770 Photography, Computer Art, Film, Video > 771 Techniques and Procedures of Photography > 771.1 Studios, Laboratories, Darkrooms 700 Arts and Recreation > 790 Outline of Sports, Games and Entertainment |
Divisions: | Faculty of Art & Design > Film & Animation |
SWORD Depositor: | Administrator UMN Library |
Depositing User: | Administrator UMN Library |
Date Deposited: | 24 Aug 2021 18:57 |
Last Modified: | 09 Oct 2023 00:42 |
URI: | https://kc.umn.ac.id/id/eprint/16226 |
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