Pembentukan Gambreng Games

Marketing, Marketing (2013) Pembentukan Gambreng Games. [Image]

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Abstract

TANGERANG — Gambreng Games resmi dibentuk pada 10 September 2013 oleh Dodick Zulaimi Sudirman dan Riris Marpaung bersama mahasiswa UMN: Jason Christian, Albert Van Otto, Thomas Simpson, Dimas Agni, dan Kharis Simon. Studio ini berfokus pada pengembangan game kasual dan mobile, terinspirasi dari permainan tradisional “Gambreng” sebagai simbol kerja sama dan kreativitas.

Item Type: Image
Keywords: Game, Developer, Studio
Subjects: 700 Arts and Recreation > 790 Outline of Sports, Games and Entertainment
Divisions: Business Division > Marketing Communication Department
Depositing User: Administrator UMN Library
Date Deposited: 23 Apr 2025 08:53
Last Modified: 23 Apr 2025 08:53
URI: https://kc.umn.ac.id/id/eprint/37152

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