penerapan budaya suku asmat pada perancangan rumah bujang dalam animasi tiga dimensi “omen”

Ardyputra, M. Ramza (2018) penerapan budaya suku asmat pada perancangan rumah bujang dalam animasi tiga dimensi “omen”. Bachelor Thesis thesis, Universitas Multimedia Nusantara.

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Abstract

Animasi dapat menjadi medium untuk memperkenalkan budaya melalui aspek environment. Perancangan environment dapat menggambarkan suatu ciri khas lokasi dengan bantuan setting dan properti yang cocok. Melalui skripsi ini penulis akan membahas bagaimana penulis merancang sebuah environment yang dapat menggambarkan lingkungan salah satu budaya Indonesia, yaitu suku Asmat dalam animasi tiga dimensi berjudul “Omen”. Kata kunci: Animasi, Konsep, Lingkungan,

Item Type: Thesis (Bachelor Thesis)
Subjects: 700 Arts and Recreation > 700 Arts > 702 Miscellany of Fine and Decorative Art
700 Arts and Recreation > 740 Graphic Arts and Decorative Arts > 741 Drawing and drawings (Incl. cartoons, animations, comics, graphic novels and caricatures)
700 Arts and Recreation > 770 Photography, Computer Art, Film, Video > 777 Cinematography (Incl. Animation Film / Movie; Animated cartoons)
Divisions: Faculty of Art & Design > Film & Animation
Depositing User: Administrator UMN Library
Date Deposited: 04 Jul 2019 07:46
Last Modified: 14 Nov 2024 08:16
URI: https://kc.umn.ac.id/id/eprint/6575

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